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Bullet Physics Library for XNA (Windows & XBox)

Last post 3/25/2011 1:42 PM by Xexuxjy Soft. 0 replies.
  • 3/25/2011 1:42 PM

    Bullet Physics Library for XNA (Windows & XBox)

    It seems to be the month for physics libraries at the moment, after nothing for ages 2 or 3 come along at once... 

    Anyway, I've finally got round to putting the C# / XNA version of the Bullet Rigid Body Physics / Collision Detection library (http://bulletphysics.org/wordpress/) that I'd been working on as an escape from the day job up on Google Code ( http://code.google.com/p/bullet-xna/) . It's based on version 2.76 of the c++ library with a few fixes from 2.77. 

    There are a number of demos with it , and the documentation and tutorials on the bullet site is equally applicable to this version.

    Comments, feedback, and especially bug fixes  greatly appreciated :P




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