There's always a possibility, but I wouldn't hold my breath. You could check out Nick's tile tutorials to start and try to adapt it to hex.
Why the lack of love? Strategy gamers are people too, you know, lol. I have also started to go through Nick's tutorials recently. I am not sure, but I think I can adapt it, from what I've seen already.
Does it have to be hex based though?
Unfortunately, yes. I understand how a square-based tile map would be easier, but the game I am going to be doing is from a traditional pen & paper strategy game that uses hex-based maps (a not-for-profit venture, as this is my first 'real' game). What can I say, I'm a big fan of mech warfare. :) I do intend on starting with something smaller, though...I just don't know what.