Xbox LIVE Indie Games
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Networking

Microsoft.Xna.Framework.Net, TCP/IP, etc.
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Are you able to use the Lidgren.Network.DLL in a Windows Phone 7 app...
Last Post by Curtis Turner , 6/16/2016 1:38 AM
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Disabling Voice Chat for Bandwidth Purposes Not Answered
Last Post by Chris Antoni , 12/6/2014 1:50 PM
7
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NetworkSession.Create() -- "An error occurred while accessing...
Last Post by TRU FUN Entertainment , 11/29/2014 10:25 PM
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XNA Multiplayer Using Asyncronouse TCP Sockets... input anyone? Not Answered
Last Post by theneonirvana , 8/25/2014 5:14 AM
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XNA Networking - Where to start?
Last Post by net777 , 2/4/2014 9:41 AM
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Two players one view. Not Answered
Last Post by Gamefarm , 2/3/2014 11:06 PM
6
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Debugging xbox network game Answered
Last Post by ANDRIANARIJAONA... , 10/29/2013 6:30 PM
5
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Bandwidth and Packetsize Limits Answered
Last Post by relic724 , 9/5/2013 10:49 PM
7
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Is XNA allowed to connect to external servers on Xbox 360? Answered
Last Post by Jim Perry , 9/4/2013 7:54 PM
3
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networkin problem Not Answered
Last Post by Pedro , 7/31/2013 6:25 PM
2
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Ok to use NetworkGamer.RoundtripTime in Draw()? Not Answered
Last Post by Krooked Gaming , 3/26/2013 1:21 AM
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system link with two computers Answered
Last Post by Jim Perry , 3/24/2013 10:49 PM
1
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Game Invites (Push)
Last Post by Strange Games , 3/22/2013 3:36 PM
1
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Range for NetworkGamer.Id?
Last Post by Greenstone Games , 3/9/2013 12:08 AM
2
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Global scoreboard component, by Spyn Doctor Answered
Last Post by to be determined , 2/11/2013 6:42 PM 1, 2, 3, 4, 5
107
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Machine/world level communication (instead of gamer to gamer) Answered
Last Post by Adam Spragg Games , 1/30/2013 1:47 AM
2
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Exception in NetworkSession update Not Answered
Last Post by BigCorporation , 1/5/2013 5:33 AM
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[Solved] 2 player game, 3 players signed in ... Who am I playing against Answered
Last Post by Dream Titan , 12/21/2012 7:21 PM
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NetworkSession.SimulatedLatency Answered
Last Post by Dream Titan , 12/21/2012 10:18 AM
1
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Bug when joining Guest to network session
Last Post by Phil Fortier , 12/5/2012 9:01 PM
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