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Direct3D

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BoundingBox of a Skinned Mesh
Last Post by The ZMan , 4/18/2007 12:45 PM
1
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DXUT bugged ? Any alternative ? Answered
Last Post by The ZMan , 4/16/2007 2:11 PM
1
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Drawing the same model many times Answered
Last Post by Joel Martinez , 4/16/2007 11:23 AM
1
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Creating a Depth Bias for Wireframe overlay
Last Post by Ralf Kornmann , 4/3/2007 1:08 PM
1
Popular Post
Need more information on E_OUTOFMEMORY return code Not Answered
Last Post by Charybdis , 4/2/2007 1:36 PM
5
Popular Post
3D Sprite? I think thats what it would be called Answered
Last Post by Nick Gravelyn , 3/28/2007 12:57 AM
1
Popular Post
Problems with PIX...
Last Post by AxeEugene , 3/23/2007 11:38 PM
7
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Pixel shader and backbuffer reads Answered
Last Post by FlyingWaffle , 3/23/2007 8:57 AM
2
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Device keeps lost after toggling "Extend my Windows desktop onto...
Last Post by David Weller , 3/20/2007 10:41 AM
1
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Drawing (modifying) pixels trhough a function Not Answered
Last Post by ArenAzul , 3/19/2007 12:07 AM
2
Popular Post
Gdi over D3D on Vista
Last Post by nnightski , 3/18/2007 5:32 PM
2
Popular Post
How to get HLSL syntax highlighting on VC2005
Last Post by ManagedGames , 3/17/2007 3:36 PM
4
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Problem with the Maya .x mesh exporter
Last Post by cronholio , 3/14/2007 8:45 PM
3
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Distortion Effect Not Answered
Last Post by Nick McCrea , 3/14/2007 11:48 AM
8
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Flipping a 2D texture
Last Post by NinjaFrame , 3/11/2007 7:02 PM
3
Popular Post
XNA DirectX bug
Last Post by PhoenixEC , 3/10/2007 9:31 PM
5
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Does anyone knows what is the CallBackData for Not Answered
Last Post by ManagedGames , 3/10/2007 3:43 PM
0
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Joining two meshes? Not Answered
Last Post by Waruwaru , 3/8/2007 2:44 PM
4
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Sampling textures in HLSL Not Answered
Last Post by cronholio , 3/7/2007 2:07 PM
10
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